Table of Contents
Here are two tricks of Blender’s boolean modifier tool. These are handy if you are creating a bounding box around inlet and outlet for computational fluid dynamics simulations.
Union: Alter Sides of the Main Object
This video will present when producing the union of two objects how to reverse direction of the the main object. This could be only the case when boolean operator is used with a plane.
Union: Keep Objects Selectable Afterwards
Here how to properly get union of two objects without loosing the information of past objects is demonstrated. Basically, this means that we can select, seperate and alter the union seperately.